Every Games Console, by Generation

Every console generation brought something new, whether it was 3D graphics, online play, motion controls, or just a better way to blow into cartridges.

If you’ve ever tried to map out the evolution of video game consoles, you know it’s not just a straight line—it’s a crazy, twisting journey full of innovation, corporate rivalries, hits, misses, and some truly bizarre hardware choices. But one thing’s for sure: every generation brought something new to the table, whether it was 3D graphics, online play, motion controls, or just a better way to blow into cartridges. Here’s a comprehensive, generation-by-generation breakdown of every notable games console to date. (Caveat: there are SO MANY consoles from over the years, there are weird and whacky consoles from across the world I haven’t listed. If I haven’t featured your favorite, leave a comment below.)

First Generation (1972–1980)

This era was the wild west of gaming. Most consoles were dedicated systems—that is, they played only a fixed number of games, usually variations of Pong. Graphics were basic (think white lines and squares), but this generation laid the groundwork for the multi-billion-dollar industry we know today.

ConsoleManufacturerRelease Year
Magnavox OdysseyMagnavox1972
Home PongAtari1975
Color TV-GameNintendo1977
Telstar SeriesColeco1976
VideoSport MK2Henry’s1974

Most of these were pretty short-lived, but they taught the world one key lesson: interactive entertainment was the future.

Second Generation (1976–1992)

This is when consoles started using ROM cartridges, allowing you to swap games in and out. It also brought more powerful graphics, color displays, and early game franchises.

ConsoleManufacturerRelease Year
Fairchild Channel FFairchild1976
Atari 2600Atari1977
IntellivisionMattel1979
Odyssey 2Magnavox1978
ColecoVisionColeco1982

The Atari 2600 was the MVP of this generation. It gave us classics like Pitfall, Space Invaders, and Adventure.

Third Generation (1983–1990)

Known as the 8-bit era, this generation introduced more complex gameplay, improved graphics and sound, and the birth of some of the most enduring franchises in gaming history.

ConsoleManufacturerRelease Year
Nintendo Entertainment System (NES)Nintendo1983 (Japan), 1985 (US)
Sega Master SystemSega1985
Atari 7800Atari1986

The NES dominated globally, especially in North America. It introduced Super Mario Bros., The Legend of Zelda, and Metroid. The third generation is often credited with reviving the gaming industry after the 1983 crash.

Fourth Generation (1987–1996)

Welcome to the 16-bit era. This generation was marked by fierce competition between Sega and Nintendo, leading to a golden age of gaming creativity and innovation.

ConsoleManufacturerRelease Year
Super Nintendo Entertainment System (SNES)Nintendo1990
Sega Genesis / Mega DriveSega1988
TurboGrafx-16NEC1987
Neo GeoSNK1990

This generation saw an explosion of beloved titles like Chrono Trigger, Sonic the Hedgehog, and Street Fighter II.

Fifth Generation (1993–2001)

3D graphics became the standard. Polygonal models replaced sprites, and CD-ROMs replaced cartridges in many cases. It was a time of experimentation and new player entries.

ConsoleManufacturerRelease Year
Sony PlayStationSony1994
Nintendo 64Nintendo1996
Sega SaturnSega1994
Panasonic 3DOPanasonic1993
Atari JaguarAtari1993

The PlayStation changed everything, becoming the first console to sell over 100 million units. Nintendo stuck with cartridges, which hurt third-party support, but it still delivered classics like Super Mario 64 and Ocarina of Time.

Sixth Generation (1998–2013)

Now we get into online connectivity, DVD support, and a big jump in processing power. Consoles started to resemble home entertainment hubs.

ConsoleManufacturerRelease Year
Sega DreamcastSega1998
PlayStation 2Sony2000
XboxMicrosoft2001
Nintendo GameCubeNintendo2001

The PS2 remains the best-selling console of all time with over 155 million units sold. The Dreamcast was ahead of its time (online play!), but Sega exited hardware soon after.

Seventh Generation (2005–2017)

High-definition graphics, online multiplayer, downloadable content, and motion controls defined this generation.

ConsoleManufacturerRelease Year
Xbox 360Microsoft2005
PlayStation 3Sony2006
Nintendo WiiNintendo2006

The Wii sold over 100 million units, attracting casual gamers with its motion controls. Meanwhile, the PS3 and Xbox 360 battled it out with blockbuster franchises and HD visuals.

Eighth Generation (2012–Present)

This is the generation of digital downloads, subscriptions, streaming, and 4K gaming. Physical media started to take a backseat.

ConsoleManufacturerRelease Year
Wii UNintendo2012
PlayStation 4Sony2013
Xbox OneMicrosoft2013
Nintendo SwitchNintendo2017

The Wii U struggled, but the Switch (a hybrid console/handheld) more than made up for it, surpassing 130 million units sold as of 2025. PS4 had a phenomenal run, with hits like The Last of Us Part II and God of War.

Ninth Generation (2020–Present)

This is where we are now: faster load times thanks to SSDs, ray tracing, and seamless game streaming are becoming the norm.

ConsoleManufacturerRelease Year
PlayStation 5Sony2020
Xbox Series X/SMicrosoft2020

These consoles are still going strong, and both are essentially mini gaming PCs. They support backward compatibility, cloud gaming, and increasingly digital-first ecosystems.

Honorable Mentions & Handhelds

Though not part of the home console lineup per se, handheld consoles deserve some serious love. Some were so influential they reshaped gaming on their own:

ConsoleManufacturerRelease Year
Game BoyNintendo1989
Game Boy AdvanceNintendo2001
Nintendo DSNintendo2004
PlayStation Portable (PSP)Sony2004
PlayStation VitaSony2011

Nintendo absolutely dominated the handheld scene, with over 150 million DS units sold. The PSP held its own, especially in Japan.

What the Future Holds

Console generations are becoming less distinct. With services like Xbox Game Pass and PlayStation Plus Premium offering massive libraries and cloud streaming, the “console” is slowly being abstracted. Even Valve’s Steam Deck blurs the line between console and PC.

Expect tighter PC-console integration, more subscription-based models, and possibly even devices that look nothing like the traditional game console. The rise of handheld PCs like the ASUS ROG Ally and Lenovo Legion Go is already shaking up the scene.

For more on console history, check out this deep dive:

Whether you’re a hardcore retro collector or someone who just picked up a PS5, there’s no denying the impact of these boxes of silicon and plastic. They’ve changed entertainment, culture, and probably a few report cards along the way.

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